Yes. Yes you fucking should. Bulletstorm is amazing.
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| Bros |
Let me attempt to illustrate why.
While clearing out some freaks from a fairly tight corridor with my 4-barreled shotgun (not a typo, it really has 4 fucking barrels), I noticed a particular enemy whose cocky gait a mere 10 meters in front of me made me a little mad. Thinking quickly, I decided to wipe the smug fucking look off of his face with 4 rounds of buckshot. With a smooth double-tap of the A Button, my character slid with immense speed into the smarmy fucker's shins, sending him flying in slow motion above my head. Still sliding underneath him, and empowered by the sudden implementation of slo-mo, I aimed the quad shotgun square at his mid-section and fired. The payload hit him hard, sending him (or the gooey remnants of him) flying upward, directly into a ceiling fan. This of course dispersed his remains to all corners of the room in a festive manner. Delightful. But the best part of this whole bloody fiesta? I got points for each stage of it! Seriously.
Slid into enemy? - Points!
Shot airborne enemy? - Points!
Sent enemy into fan? - POINTS!
Alright, so I realize that might make me sound like a child who just discovered how cool Crayola markers look on a nice wall, but rest assured that there is real substance to this game. The environments are very well detailed and there is a very surprising variety to the locations you paint red with the fluids of your enemies. The controls can only be described as buttery-smooth, with a great feel to the aiming and an intuitive mapping of all the required functions. The story is even pretty good, with unexpected depth to characters who can't seem to go more than five minutes without making a dick joke. OK, depth may not be the best word, but I think you know what I mean.
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| One of the very impressive boss battles |


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